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No Man's Sky Low-Poly Assets

A collection of low-poly models created based off of work from Hello Games' No Man's Sky that I completed during my first year of studies. Each model was created using Autodesk Maya, textured using Adobe Substance Painter, and rendered using Marmoset Toolbag 4 - with the breakdown renders made using Blender.
The goal was to create at least 6 individual assets that would be used to create a final rendered scene and turnaround within the Unity game engine and Marmoset, with each asset being limited to only having a 2,500 tri-count.

Marmoset 4 Render

Marmoset 4 Render

Unity Turnaround

Freighter Breakdown

Freighter Breakdown

Ship Breakdown

Ship Breakdown

Sentinel Breakdown

Sentinel Breakdown

Atlas Station Breakdown

Atlas Station Breakdown

Station Breakdown

Station Breakdown

Asteroids Breakdown

Asteroids Breakdown

Frigate Breakdown

Frigate Breakdown